The Interactive Fiction Competition 2018 is totally going on! (part 4)
I continue checking out the blurbs and pics of the entries of the IFComp 2018. Eventually, I will take the best five and play them and vote on 'em. But for now, let's take a look at....
I guess Children's Games are now a full-blown sub-genre of the competition. This one, you're a gnoll (a dog humanoid for you non DnD people). And I guess you're also a detective? The artwork is pretty great, for sure. It's choice-based but if it delivers on a truly interactive detective game with plenty of player agency then more power to it.
Dynamite Powers vs The Ray of Night by Mike Carletta
Props to the pulp fiction game. And that's pulp fiction the literary genre, not the overrated and pointless Tarantino turd. Personally, I would've avoided specifying the torture the character apparently suffered as "Chinese water torture". I mean, you could've just said "torture" and kept it in a fictional realm rather than give me memories of horrible news stories about Guantánamo Bay. Otherwise, this is pretty much right up my alley. I like pulp stories, even if they are send-ups of the genre. Also, it's tagged as a longer, parser game. So, this is probably going on my list.
En Garde by Jack Welch
I have a feeling this entry is totally great or pretty god-awful. I don't think there'll be an in-between. If it wasn't a really short, choice-based game, I might've tried it. Otherwise, not sure if this is for me.
Erstwhile by Maddie Fialla & Marijke Perry
This looks ok but it's probably a "reader". That is, lots of text dumps. Otherwise, it sounds like a promising premise.
Escape From Dinosaur Island by Richard Pettigrew
Reinforcing my realization that Children's Games are now a thriving facet of the competition is this abjectly cliche' rendition of Doyle's The Lost World. Oh, and another reason we know this is decidedly a game for babies is the blurb's warning that any profanity entered in the parser will immediately end the game. Pass.
Eunice by Gita Ryaboy
This looks promising. Sounds somewhat original, like an IF version of Populous. Good blurb although I'm unsure what a "mem-ory" is. Just a half-hour? Boo. I'll still check this out, I'm sure.
A Final Grind by nrsm_ha
I guess a robot made this game? What kind of handle is "nrsm_ha"? Regardless, it sounds a bit clever. Looks like it turns the whole dungeon-crawl on its head a bit. The blurb also warns that "use of a calculator is to be considered cheating". So don't get caught.
Flowers of Mysteria by David Sweeney
I can't really argue with this one. It self-identifies as an "old-fashioned" text adventure. That's my style as I'm pretty old-school when it comes to my tastes in IF. It looks to be high fantasy and a parser game. I could easily include this on my list.
The Forgotten Tavern by Peter M.J. Gross
Choice-based fantasy tavern simulator? I'm losing as much patience as I am interest with these choice-based games. I know it's an unpopular opinion, but I fail to see how choice-based games compares with parser games in any way. It's like comparing The Lord of the Rings with a fucking Fighting Fantasy gamebook.